Getting Back Into FF14 Again

It’s funny that the only reason I got a sub for 14 again was just because someone made a joke about reducing your HP to zero (being superfluous here,) so I booted up the game and used Self Destruct as a Blue Mage. It was interesting that I had leftover Crysta in my account so I decided what the hell and went back in on it. It’s been nice being able to see the numbers go up and actually get done with the stuff I was originally planning on doing. The one thing that kills it for me though is … Continue reading Getting Back Into FF14 Again

Symphony of the Night Vinyl

It was a bit late, and by late I mean more than a month, but I finally got a Christmas gift I planned for a friend of mine for 2023. It’s a vinyl soundtrack for Castlevania Symphony of the Night, and it’s officially sponsored by Konami and pressed by Mondo. It was a wild ride trying to get this because it sells out fast, but I’m stoked that I was able to get it in time. It was originally planned to release in December, but delays pushed it to Q1 2024, and I’m satisfied that it just came at all. … Continue reading Symphony of the Night Vinyl

Light Gun Game Purchases

I was at a game store and I found some good light gun games since I’ve been interested in them ever since I took the time to get good at House of the Dead 2. It’s pretty neat seeing the process of the genre progress back in the age of having CRT TVs, because nowadays they just don’t have the same technology to build them that way due to cost and ease of production. It’s just more feasible to carry a flat screen than a big hunk of shit of those old TVs, but at the same time, it’s sad … Continue reading Light Gun Game Purchases

Engage’s Birthday

I can’t believe it’s been a year since this game came out. I poured so much time into it and I love it. I’m still gonna be finishing up some grinding but it’s all smooth grinding from here on out. I’m ready to face other games soon enough. With that said, I always thought it was funny how fucking autistic the community for this series is when it comes to efficiency, because they’ll always go “oooh this unit does this, do this shit, not that.” Like jesus christ guys shut the fuck up. I’m not one to talk however, because … Continue reading Engage’s Birthday

One Engage Struggle Down, Another Arises

I am so fucking happy that I finally finished this damn DLC, because it was driving me up the wall figuring out how to proceed with this final chapter. It was a super wild ride and I don’t regret going into it the way I did, and it means a lot to me personally that it was possible with the parameters I set for myself. With that said, it’s time for the 100% completion of just grinding stuff out. It might take quite a bit of time, but it is definitely a lot more chill to do than the DLC … Continue reading One Engage Struggle Down, Another Arises

Engage Struggle Part 2

I’ve been chipping away at this for a while now and I want to say I’ve made some very good progress. It’s tough but satisfying being able to overcome so much bullshit that you start to appreciate something you thought was awful at the start. Just having to make due with what you have and figuring out if you want to make something better through alternate means versus making something good in one aspect even better is something I always leaned towards to, especially the latter. I’m gonna be busy the next two days so I’ll have to put this … Continue reading Engage Struggle Part 2

Engage Struggle

I’m still not done with the Engage DLC even though it’s been almost a year since the base game released. It’s tough trying to figure out how to proceed in this final chapter because the tools you are given are a bit limited, and the forced tools you have are also just pretty awful to play around with, so I’m going around figuring out what to do while always getting around 10-12 turns in before I decide to go fuck it and retry the entire thing. I can at least feel like I’m a bit consistent with how I’m proceeding, … Continue reading Engage Struggle

Shitter Mechanics

There was this fighting game I remember playing where if one of the characters died, he would create an explosion and try to take other people with him when he died, only to respawn. It was a lives based fighting game and I always thought having a mechanic like that (not lives, the explosion) was a shitty thing to do. You can guard against the explosion and build up meter with it, but just as a concept I like to refer to those things as shitter mechanics. It makes me wonder what it would be like if I had something … Continue reading Shitter Mechanics

Engage Grind Returns

I loved the fuck out of Engage when it came out and I thought I had thoroughly put enough time into it, but when the DLC came out, I left with a bit of a bad taste because of how the Fell Xenologue was handled. Coming back into it, I decided to grind up a team and show that mode who is the real boss of this game. In doing so, I incorporated builds that people have come up with and it has blatantly improved the grinding by reducing it by an exponential amount. With that said, it still takes … Continue reading Engage Grind Returns

Switch Year In Review

Damn this year went by quickly, or at least I think it did. Looking back, I really did enjoy the time I had with Engage and the first quarter of the year was really fun. Engage came out in the asscrack of January this year so most of my playtime was on February and March. I strictly remember my trip to New York earlier this year and all I had to play was my Switch and my phone (RIP Princess Connect,) so that explains the huge surge of gameplay time during those months. To note, I did play Super Mario … Continue reading Switch Year In Review